- (void) makePhrases:(BOOL)inAnimation {
if (!inAnimation) {
[UIView animateWithDuration:3
animations:^{ [self makePhrases:YES]; }
completion:^(BOOL finished){ [self zoomIn:NO]; }];
return;
}
CGSize spaceSize = [@" " sizeWithFont:tView.font];
float leftMargin = 8;
float topMargin = 8;
I'm using this inAnimation parameter everywhere, until I can figure out why it's a bad idea. Blocks! Small world, eh?
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